Maxim Zhestkov (b. 1985) is a digital artist based in London. He merges his studies in architecture, sculpture, motion graphics, color, and sound to dramatize the intersection of the digital and the physical as a critical site for imagining the aesthetic possibilities and psychological implications of a phygital reality. Working as an independent designer, Zhestkov has worked with clients such as Adidas, IKEA, BMW, Google, Playstation, and Adobe. He has been awarded important industry awards: a Red Dot Award, a D&AD Award, an iF Design Award, and the ADC Award.
His work has been presented internationally in shows at major institutions, including Decentral Art Pavilion Venice (2022), Unit London (2021), Contemporary Istanbul (2021), MIT (2019), Modern Art Museum Shanghai (2019), and the Hermitage Museum (2019). His work was part of festivals such as Cosmoscow (2021), ART021 (2020), Art Basel Miami (2019), and Ars Electronica (2018).